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C_LINKAGE bool | yggdrasil_Display_Init () |
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bool | yggdrasil_Display_Deinit () |
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C_LINKAGE void | yggdrasil_Display_Reset (void) |
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C_LINKAGE void | yggdrasil_Display_TurnOn (void) |
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C_LINKAGE void | yggdrasil_Display_TurnOff (void) |
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C_LINKAGE u16 | yggdrasil_Display_getWidth (void) |
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C_LINKAGE u16 | yggdrasil_Display_getHeight (void) |
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C_LINKAGE void * | yggdrasil_Display_GetFrameBufferAddress (void) |
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C_LINKAGE void | yggdrasil_Display_Clear (u16 color) |
| Clear the display to a color. More...
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C_LINKAGE void | yggdrasil_Display_DrawRectangle (u16 x1, u16 y1, u16 x2, u16 y2, u16 color) |
| Draw a rectangle. More...
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C_LINKAGE void | yggdrasil_Display_FillRectangle (u16 x1, u16 y1, u16 x2, u16 y2, u16 color) |
| Draw a filled rectangle. More...
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C_LINKAGE void | yggdrasil_Display_DrawPixel (u16 x, u16 y, u16 color) |
| Draw a single pixel. More...
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C_LINKAGE void | yggdrasil_Display_DrawLine (u16 x1, u16 y1, u16 x2, u16 y2, u16 color) |
| Draw a line. More...
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C_LINKAGE void | yggdrasil_Display_DrawCircle (i16 centerX, i16 centerY, u16 radius, u16 color) |
| Draw a cricle. More...
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C_LINKAGE void | yggdrasil_Display_FillCircle (i16 centerX, i16 centerY, u16 radius, u16 color) |
| Draw a filled circle. More...
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C_LINKAGE void | yggdrasil_Display_DrawCharacter (u16 x, u16 y, char c, u16 color, Font *font) |
| Draw a single character. More...
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C_LINKAGE void | yggdrasil_Display_DrawString (u16 x, u16 y, const char *string, u16 color, Font *font) |
| Draw a string. More...
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Display abstraction implementation for Asgard.
- Author
- Fabian Weber, Nikolaij Saegesser